
FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.Details
FixPluginTypesSerialization
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solves a behavor where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine. See the unity issue tracker.
A republish of this mod into the Aloft community, with a new logo without the typo... Originally sourced from here. Please send issues to the aloft mods github instead of the original one. It seems to come with no support from the original author.
Installation
-
Copy the
patchers/FixPluginTypesSerialization.dll
file into yourBepInEx/patchers
folder. -
Copy the
config/FixPluginTypesSerialization.cfg
folder into yourBepInEx/config
folder.
Special Thanks
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KingEnderBrine
-
Twiner
-
NebNeb for the icon