
BonelabFSR
AMD FSR Integration inside of Bonelab!Details
FSR Integration
Using Unity URP's FSR 1.0 integration, this mod enables FSR to be used within bonelab!
Its recommended to use this if you have your render scale in your graphics setting set between 0.7 and 0.9 as that creates the balance of experience to performance benefit, but it still can be used at lower or higher render scale.
How to use
Open bonemenu and click on the FSR tab! Inside the menu you'll see options for configuring FSR these options include:
- FSR Enabled: Enables and disables use of FSR
- Sharpness Override: Allows you to override FSR's auto set sharpness. With this off the sharpness is based off your current render resolution.
- Sharpness: Only works with sharpness override set to enabled. Allows you to set your sharpness manually.
- Reapply FSR: Reapplies your current settings. Mainly used if for some reason your URP asset gets changed for some reason.