
QuestLODEnforcer
Force sets distance scaling (LOD bias)Details
QuestLODEnforcer
"Increases level of detail / render distance on Quest" - triangle
Made a long time ago, uploaded now because I felt like it.
To use it, go into BoneMenu to change "Lod Bias", and then hit apply. I think it'll need to be reset every scene load? or maybe just every game load.
Anyways, it just makes the higher quality versions of objects load in farther away. You can also set its values in MelonPreferences if you want.
I guess you probably could use this on desktop, but why would you do that, just use the normal LOD thing in the graphics settings
i have a ko fi, donate if u want or something. i dont really need it ¯\_(ツ)_/¯