
Infinite Arena A01v2 by Guesscui
an arena-sized map suitable for fast-paced gunplay with endless spawning enemiesDetails
Infinite_Arena_A01_by_Guesscui
Features:
- an arena-sized map suitable for fast-paced gunplay with nearly endless waves of spawning enemies, with a bit additional z-axis gameplay dynamics.
- recommended for slightly experienced Boneworks players.
- enemies will start spawning as you move through the map and things will get intense pretty soon.
- the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
- this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
What's New:
- greatly improved overall visual clarity as well as rendering.
- reduced floating dust effects in darker areas which has been very distracting in last version.
Known Issues:
- occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
- some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots



Credit:
Yuan Cui (myself) with varies free models from Turbosquid (https://www.turbosquid.com/)