
Infinite Arena A02 by Guesscui
moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiersDetails
Infinite_Arena_A01_by_Guesscui
The Infinite Arena maps are designed to bring Run-N-Gun gameplay style to its max in VR - utilizing more advanced movements and a bit parkour elements while you moving and aiming and shooting
Features:
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moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiers.
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recommended for experienced Boneworks players.
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enemies will start spawning as you move through the map and things will get intense pretty soon.
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the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
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this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
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occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
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some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots



Credit:
Yuan Cui (myself) with varies free models from Turbosquid (https://www.turbosquid.com/) and CG trader (https://www.cgtrader.com/)