Map Texture Replacer

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This mod allows you to easily replace grass, dirt and cliff map textures in your game.

The mod is intended to be used with map texture packs, view this modpack for a list of all available map texture packs.

Features include:

  • Dropdowns to easily change packs or individual textures
  • Persistent settings between game loads
  • Texture tiling adjustments
  • Replacement of individual textures with any jpg/png from your computer
  • Map editor support

This mod takes advantage of the fact that map textures are stored as standard unity textures, making them straightforward to read and set.

Requirements

  • BepInEx 5
  • HookUI

Installation

  1. Download the mod from either thunderstore.io or from the mod's releases page on GitHub
  2. If installing manually, place the MapTextureReplacer folder inside BepInEx/plugins and optionally download map themes from Thunderstore and also place them inside BepInEx/plugins

Map Texture Packs

List of Available Map Texture Packs

The vanilla game uses 4096x4096 sized map textures by default for grass, 2048x2048 for dirt and cliff though smaller scaled textures will successfully replace. For example, the example desert map theme pack uses 1024x1024 sized textures.

Video Walkthrough

Map Texture Replacer Mod Tutorial - YouTube

Changelog

See the listing changelog tab

Acknowledgements

Thanks to the Cities Skylines 2 modding community for making modding more accessible

Conclusion

Source Code
Discord

If you like this mod be sure to leave an upvote! Thanks

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