

Huge thanks to Skilotar_ for the new update!
An enchanting yet reluctant troubatrix, the Minstrel relies on charming and boosting enemies and companions to make up for her lack of confidence in her own strength and survive in the treacherous halls of the Gungeon, yet rewards skilled players with the possibility of completely negating her drawbacks and unlocking her full potential. The Minstrel is able to play passively, charming enemies and picking up kills on weaker foes as she builds up her Neume and confidence, before becoming ever more daring as her damage increases but demands her to get closer to the action, while charming enemies becomes less and less of an option; up until she is hit and has to once more slip back into a more passive, charm-focused playstyle to build up the Neume again. The Minstrel is a character that offers endless possibilities for risk/reward decisions, having weaknesses and strengths that are in constant flux and that invite you to take part in the prominent shift between caution and daring that composes the ever-changing symphony of her personality.
CHARACTERISTICS:
TIPS:
CHANGELOG:
1.0.0 - Uploaded the mod.
1.0.1 - Updated the Punchout sprites to work with the new Kyle's Custom Characters Mod update. Made small sprite changes.
1.0.2 - Altered some Punchout sprites to make use of the new way Kyle's Custom Characters Mod handles Punchout sprites.
1.0.3 - Improved shading in some punchout sprites.
1.1.0 - Vastly improved the Minstrel's face in the Bosscard, Facecard, and Foyercards. Increased the contrast of all non-punchout sprites, making the Minstrel look much livelier in-game. Fixed small errors in the colours used in some sprites.
1.2.0 - Giant rework, all thanks to Skilotar_! The Minstrel now has a custom item (the Neume) with a much more interesting take on the Metronome and Charming Rounds. In addition to that, the Minstrel now uses CharAPI instead of Kyle's Custom Characters mod! That means her Breach animations now look as they should, one additional animation is now visible, and she an have her own spot in there!
AND A BIG THANKS TO:
Skilotar_ - For his wonderful work updating the character to use CharAPI (thus fixing her Breach animations!) and for coding the custom Neume item! Ski is awesome!
Nevernamed, qaday123 - For all the help with me learning the ropes and for being cool guys!
Dallan - For also being a cool guy and pretty much getting me into modding!
Wade the Wilson - For convincing me to upload this mod!
Everybody in the EtG Modding Discord server - It's so cool in there that my active items are charging quicker just for having joined it!
You - For reading this sappy description and for (potentially) downloading this mod!