Mod the Gungeon API
A plugin for BepInEx that adds some of Mod the Gungeon's functionality and also adds backwards compatibility for modders who want to port to BepInEx
BepInEx Example Mod (Plain)
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GitHub Repository
BepInEx Example Mod (Items)
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GitHub Repository
Credits:
- SpecialAPI - main developer.
- An3s - initial console + debug log port.
- KubeRoot - updating SGUI to the latest version.
- KyleTheScientist - base MTG example mod zips.
Changelog:
- 1.5.1: fixed more backwards compatibility issues, updated version in the title and also made DungeonStart actually work (don't worry i've improved the code for it so it shouldn't cause issues)
- 1.5.0: fixed backwards some compatibility issues and added new overridable methods to GunBehaviour.
- 1.4.1: fixed enums and guids potentially breaking savefiles and improved name to id conversion system.
- 1.4.0: big update, added documentation, enum extensions, shared data, removed some unused or stupid methods and more.
- 1.3.0: updated SGUI to the latest version thanks to KubeRoot.
- 1.2.2: updated links once more, hopefully made the enabled mods menu bigger and updated version in the title screen.
- 1.2.1: updated links, added credits section, restructured the page a little and added a dependency on BepInEx Pack.
- 1.2.0: fixed the debug clear command, improved the console clear command and added a new debug key that clears all of the debug log, even errors.
- 1.1.3: hopefully fixed the Newtonsoft.Json issue.
- 1.1.2: updated the plugin version so that it displays correctly in the title screen.
- 1.1.1: fixed the thumbnail to actually display the correct version.
- 1.1.0: big update, be sure to uninstall BepInEx and reinstall it following the updated installation guide.
- 1.0.1: fixed TextureMap being removed.
- 1.0.0: release.