
BepInExPack IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.Details
BepInExPack
This is BepInEx 6 Bleeding Edge IL2CPP pack.
Originally from BepInEx-Unity.IL2CPP-win-x64-6.0.0-be.733+995f049.zip
found at https://builds.bepinex.dev/projects/bepinex_be
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
This pack's contents
This pack is preconfigured and usable for Unity games that use IL2CPP built for x64 architecture.
In particular, this pack comes with preconfigured BepInEx.cfg
that enables the BepInEx console and more extensive logging.
Installation (automated)
This is the recommended way to install BepInEx on the game.
- Download and install Thunderstore Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Installation (manual)
If you are installing this manually, do the following:
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of the
BepInExPack
folder into the game folder (where the game executable is located). - Run the game.
If done correctly, you should see a BepInEx console appearing when the game launches.
Useful links
- BepInEx: writing basic plugin walkthrough
- BepInEx: useful plugins for modding
- BepInEx: patching game methods at runtime
Issues, questions, etc.
At this moment, you can use the following channels to ask for help:
- Thunderstore Discord -- Primarily for when BepInEx is installed through Thunderstore Mod Manager
- BepInEx Discord -- Only for technical support for BepInEx itself. No support for mods / plugins.