

InheritanceDataBlocks
Allows datablocks to inherit fields from another.Details
InheritanceDataBlocks
Allows developers to specify an additional field in any vanilla datablock, parentID
. This causes the block to pull data from the given ID to fill any non-specified fields.
Example
GameData_ArchetypeDataBlock_bin.json
// Creates a new archetype using values from ID 5
// but with Damage and DefaultClipSize changed
{
"Damage": 4,
"DefaultClipSize": 50,
"parentID": 5,
"name": "Assault Rifle Upgraded",
"persistentID": 205
},
// Creates a new archetype using values from ID 205 (which borrows from ID 5)
// but with Damage and DefaultReloadTime changed
{
"Damage": 5,
"DefaultReloadTime": 1.0,
"parentID": 205,
"name": "Assault Rifle Upgraded Stage 2",
"persistentID": 305
}