
InheritanceDataBlocks
Allows datablocks to inherit fields from another.Details
InheritanceDataBlocks
Allows developers to specify an additional field in any vanilla datablock, parentID. This causes the block to pull data from the given ID to fill any non-specified fields.
Example
GameData_ArchetypeDataBlock_bin.json
// Creates a new archetype using values from ID 5
// but with Damage and DefaultClipSize changed
{
"Damage": 4,
"DefaultClipSize": 50,
"parentID": 5,
"name": "Assault Rifle Upgraded",
"persistentID": 205
},
// Creates a new archetype using values from ID 205 (which borrows from ID 5)
// but with Damage and DefaultReloadTime changed
{
"Damage": 5,
"DefaultReloadTime": 1.0,
"parentID": 205,
"name": "Assault Rifle Upgraded Stage 2",
"persistentID": 305
}