Details

Last Updated
2 years ago
First Uploaded
2 years ago
Downloads
2.2K
Likes
2
Size
98KB
Dependency string
GTFOModding-OldSchoolGraphics-0.1.0
Dependants

Categories

Main Feature

  • Advanced Color adjustment
  • Automatic Light settings to make it less blinding
  • Option to turn off Global Wetness
  • Increase Glow/Bloom Effects of Enemies/Scout tendrils
  • Able to adjust blooming effect of specific objects (Hacking Lock, Random DataCenter Server, Bulkhead Controller, Powercells etc)
  • Re-add noise sample graphic
  • Return player ambient blue light
  • Option to adjust "sway" effect of flashlights
  • Remove Annoying "Scratch" effect when you seeing high bloom objects
  • Configuration file to change setting in your own side (It can be edited while in-game)
  • Client-side Old hammer model (other player still see you as holding R6 Sledge)
  • Resize Dust Particle

TODO

  • Black and White loadout player model

What is changed (0.1.0)

  • Almost everything :)

What is changed (0.0.4)

  • Adjusted Player ambient light
  • Adjusted Exposure in general
  • Warden door/Terminal light are no longer bright as f
  • Added Config for alter the size of dust particle

What is changed (0.0.3)

  • Option to adjust "sway" effect of flashlights
  • Greatly Increased Intensity of flashlights

What is changed (0.0.2)

  • Updated Noise/grain sample system and default amount
  • Polished Settings further
  • Add feature to control Object blooming scale (Hacking Lock, Random DataCenter Server, Bulkhead Controller, Powercells etc)
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