Mods that depend on LocalProgression by Inas07
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1-20 of 104 results
1-20 of 104 results
1-20 of 104 results
1-20 of 104 results
A 26? Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
23 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
A fairly difficult slightly modded but vanilla inspired rundown with it's own story. Currently contains 13 levels, with the final level coming soon
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
[25 Expeditions] [Vanilla+] [Levels with gimmicks] [Wiki included] [Stealth is sometimes a suggestion] [Some simple lore to follow] What else should I tell you?
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!