
FUN
Fun time ahead :) As this is my first rundown I'd appreciate any feedback, you can send it to keinieee in discordDetails
Description
This is my first rundown ever and it is still in making, thank you if you played it!
I suggest downloading the rundown on fresh profile, or at least deleting the old gamedata beforehand as some changes may show up as old ones.
Updates:
v1.3.2
- Fixed A1 snatchers not working and scouts not working
v1.3.1
- This is balance changes. (Dear god!)
v1.3.0
- ...yes?
v1.2.9
- Fixed changes not being there
v1.2.8
- Completely changed how most things work in A1 and revamped it
v1.2.7
- Zone 8 was so incredibly based that I had to change some things about it
v1.2.6
- Edited Cell Zone enemies
v1.2.5
- Fixed readme formatting
v1.2.4
Weapons:
- Choke Mod: Increased max ammo
- Machinegun: Decreased firerate, max ammo and mag size
- Slug: Increased max ammo, firerate also slightly
- Light: Changed the color
A1:
- Changed Zone location and made the zones easier to navigate, smaller and more linear
- Increased enemy spawns in zones
- Added some new enemy types inside some zones
- Changed extract alarm from shooters to 2 fast snatchers
- Changed some lighting
- Decreased Resource amounts in some zones
A2:
- Made 1 zone smaller so it is easier to navigate
- Added new enemies to some doors
- Increased enemy spawns
A3:
- none :)
v1.2.3
- Fixed A3 extract not showing up
v1.2.2
- Made changes to some weapons
v1.2.1
- Removed level lock from a3
v1.2.0
- Added the final level of A-tier