
Overload
://Extension protocol in effectDetails
Overload
version 2.0.0
Objective Stack
[Objective Stack Updated]
Prisoners to reach section D and establish connection with Auxillary HSU Storage site
[Secondary Objective]
Establish connections with surrounding sectors and begin resource extraction
Access Granted to
A1 Corruption,
B1 Induction,
B2 Stitch,
C1 Termination,
C2 Turbine,
D1 Germination
Extension Protocol Active
Access Granted to
A2 Pathway,
B3 Boomstick,
C3 Marathon,
D2 Fallout
Patch Notes:
V2.0.0
D2: "Fallout" Unlocked
Enemies:
Shooters: Changed projectiles (nightmares are unchanged)
Nightmare scout:
Increased weakspot multi
Weapons:
New Weapons:
Carbine,
Sawed-Off Shotgun,
Heavy Assault Rifle,
Hel Rifle
All Weapons:
New recoil very similar to R5
Adjusted all crosshairs
SMG:
Increased Damage (1.98 > 2.24)
Decreased reload speed (1.5 > 1.4)
Decreased falloff start (10.0 > 9.0)
Decreased falloff end (55.0 > 45.0)
Decreased Ammo (380 > 320)
Assault Rifle:
Increased Damage (2.65 > 4.85)
Decreased Ammo (300 > 180)
Increased reload speed (1.8 > 2.4)
Slightly lowered recoil
Hel Autopistol:
Lowered Shot Delay (0.058 > 0.052)
DMR:
Decreased Damage (7.51 > 6.62)
Lowered Shot Delay (0.25 > 0.21)
Hel Shotgun:
Decreased damage (1.97 > 1.42)
Decreased pierced enemy damage multi (1.0 > 0.7)
Slug Shotgun:
Decreased damage (8.6 > 8.1)
Lowered precision multi (1.025 > 1.0)
Choke Mod Shotgun:
Increased falloff start (15.0 > 20.0)
Combat Shotgun:
Increased damage (3.0 > 3.2)
Heavy Machinegun:
Decreased mag size (40 > 35)
Decreased reload time (3.65 > 2.8)
Decreased piereced enemy damage multi (1.0 > 0.6)
Hel Machinegun:
Lowered stagger multi (1.45 > 1.0)
Changed the sight
Decreased piereced enemy damage multi (1.0 > 0.8)
Revolver:
Increased falloff start (12.0 > 16.0)
HiCal Pistol:
Lowered Shot Delay (0.45 > 0.4)
Burst Sentry:
Lowered lock on time slightly
Autoshotgun Sentry:
Decreased ammo (304 > 243)
Increased lock on time slightly
Increased falloff start (6.0 > 8.0)