
Operation GreenhawkDown
Lethal THC traces found in the complex. Priority suspect Justin Maynard to be tracked and eliminated.Details
Hi
Please report any issues you find to aussiemaverick93 on Discord.
A Hardcore GTFO Vanilla Experience.
All maps are E tier
Guns made stronger.
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Assault Rifle: damage 2.1875->2.512 / pierce 2 / initial falloff 10m->17m / clip size 30->40 / max ammo 342->408 / rate of fire slightly increased
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Machine Pistol: damage 1.9->3.14/ clip size 50->60/ initial falloff 7m->13m / hipfire spread reduced / rate of fire slightly increased
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Slug Shotgun: damage 21-> 29.9/ initial falloff 6m->20m/ reload time 2.5s -> 1.9s
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Hel Revolver: pierce 2->3
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Pistol: damage 4.64->7.23/ clip size 15->20 / initial falloff 9m->12m / hipfire spread reduced / fire rate increased
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Burst Pistol: damage 3.2x2-> 5.01x2
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Carbine: damage 2.38x4-> 2.81x4 / initial falloff 10m->15m / max ammo 376->466 / reload 1.6 -> 1.3
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Double Tap Rifle: damage 5.51x2 -> 7.51x2 / clip 14->22/ max ammo 135-> 192 / fire rate increased / precision damage .9 -> .8001
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Hel Shotgun: pierce 2->3/ reload 3.0->2.4
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Sawed off Shotgun: pierce 2/ reload 1.6->1.3/ clip 4->5 / rate of fire increased
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PDW: initial falloff 5m->15/ max ammo 385->625 / hipfire spread reduced
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Burst Rifle: damage 2.71->10.03 / clip size 30 -> 15 / pierce 1->2 / max ammo 308 -> 108 / Charge up:0.5
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Short rifle: pierce 5 / initial falloff 8m -> 20m
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Revolver: damage 14.21 -> 19.5 / initial falloff 12m->25m / ammo 52->75 / recoil reduced /precision 0.7413x -> 0.9555x / hipfire spread reduced / recoil animation changed / reload time 1.75 -> 1.3 / fire rate increased
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Machine Gun 1: banned
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Sniper: damage 40.01 -> 42.05 / rate of fire increased very slightly / reload 3.5 -> 2.6 / gun equip and aim transition slightly faster / clip 2->3 / max ammo 15->21
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High Caliber Pistol: damage 30.1 -> 37.1 fall off 8m;65m -> 40m;80m / max ammo 31->37 / clip size 6
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Burst Cannon: burst 3->5 / max ammo 66->70
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Shotgun: damage 3.01x10 -> 3.52x10 / initial falloff 4m->8m / pierce 2 max / ammo 32->38
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Choke Mod Shotgun: damage 3.76x8->6x8 / reload 2.72 -> 2.2 / clip size 4->5 / max ammo 27->33
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Hel Gun: max ammo 49->50
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Heavy Assault Rifle: damage 5.01->8.01 / Pierce 2
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Combat Shotgun: damage 2.51x6->3.36x6 / intial falloff 5m->14m / reload 2.83->2.2 / max ammo 69->77 / precision 0.875 -> 1.1
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Precision Rifle: damage 13->15.02 / reload 3.3->2.6 / max ammo 51->70 / fire rate increased / recoil reduced / clip size 10 -> 12 / precision 1.3 -> 0.9632
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Machine gun 2: damage 3.51 -> 4.723 / clip size 60 -> 80 / initial fall off 15m -> 40m / reload 4 -> 2.3 / max ammo 260 -> 374/ precision 0.7413 -> 0.8323 / rate of fire increased
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Scattergun: damage 4.8x32 -> 5.86x32 initial falloff 4->15 / precision 0.7333 -> 0.5013 / clip 2->4 / max ammo 16 -> 19
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Hel Rifle: max ammo 28->29