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Last Updated
2 months ago
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2 months ago
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Dependency string
tru0067-SpawnAnalysis-1.0.0
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Spawn Analysis

Outputs some info to the console regarding available spawns/spawn probabilities whenever an enemy wave spawns.

NOTE: By default the analyser samples 10,000 points when building up spawn probabilities, this isn't a crazy strain on your PC but you probably won't want it doing that while playing the game, so best to only use this while testing.

Reading the output

It will always display the spawn probabilities for every kind of wave spawn. Note that this is the chance that a given wave/group spawns in the given location when randomization is triggered. Waves can trigger this randomization more or less often depending on their wave settings.

Specifically for InRelationToClosestAlivePlayer (regular 'from players' alarms) it will output some additional parameters. See https://gtfo.wiki.gg/wiki/Enemy_Spawning for some info on how to use this info.

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