

XAOYAO developer package
Some rough tiles and othersDetails
The custom tiles made are not very good. I hope you like them.
refinery
A cross bridge with four plug.

{
        "Prefab": "Assets/Bundle/DIXING/geo_64x64_mining_refinery_I_HA_XY.prefab",
        "SubComplex": "1",
        "Shard": 3
}
Another variant bridge is divided into upper bridge and lower bridge.
 

{
        "Prefab": "Assets/Bundle/DIXING/geo_64x64_mining_refinery_I_HA_XY_V2.prefab",
        "SubComplex": "1",
        "Shard": 3
}
dig_site
Bridge were added to that original tile.
 

{
        "Prefab": "Assets/Bundle/DIXING/geo_64x64_mining_dig_site_hub_SF_XY.prefab",
        "SubComplex": "0",
        "Shard": 3
}
Dimension
Changes made based on the dimensions of R6A1 featuring enemy spawns.
 

{
        "Prefab": "Assets/Bundle/WEIDU/geo_64x64_mining_refinery_shamo_01.prefab",
        "SubComplex": "5",
        "Shard": 3
}
data_center
Data center reactor tile with 4 plugs
 
 

{
       "Prefab": "Assets/Bundle/DIXING_IV/geo_64x64_tech_data_center_reactor_XY.prefab", 
       "SubComplex": 5,
       "Shard": 3
}	
Data center bridge
 

{
       "Prefab": "Assets/Bundle/DIXING_IV/geo_64x64_tech_transportation_XY.prefab", 
       "SubComplex": 5,
       "Shard": 3
}	
floodways
Tile with 4 plugs

{
       "Prefab": "Assets/Bundle/DIXING_II/geo_64x64_service_floodways_I_HA_XY.prefab", 
       "SubComplex": 6,
       "Shard": 5
}
Tile with 4 plugs There are passages underground.
 

{
       "Prefab": "Assets/Bundle/DIXING_II/geo_64x64_service_floodways_I_HA_XY_jiaocha.prefab", 
       "SubComplex": 6,
       "Shard": 5
}