Roaring_Twenties_Ronald
A humble moonshiner has had enough. Fight off rival mobsters and agents of the government sent to destroy your operation, while utilizing weaponry from the twilight of the Old West until the dawn of WW2.Roaring Twenties Ronald
Weaponry from the late 19th century (some shotguns, pistols, rifles), up until the early 30s. Machine-Pistols, SMG's and automatic rifles as main high-end weaponry, revolvers and low-powered automatic pistols as low-tier, and shotguns and repeating rifles somewhere in between So far only playtested on Classic Map, but larger maps should work fine. Overall barely playtested, but it should run at least. Have fun!
Changelog
[1.0.0] - 2023-06-04
- Initial Release
[1.0.1] - 2023-06-04
- Fixed Backup Weapon not spawning
[1.1.0] - 2023-06-05
- Changes to Equipment Pools: Integrated M1911A1_38Super, M30_Luftwaffe_Drilling and ColtMonitor mod weapons into respective Pools Fixed Revolver Pool not appearing due to lack of weapons Fixed at least one MG not appearing in its pool Expanded Shotgun Pools to include: - Hammerless520 (Regular version) - Sjogren Inertial - BreakAction Shorty - 1887 Shorty
[1.1.1] - 2023-06-14
- Very minor changes to weapon pools and maybe some other stuff I forgor
[1.2.0] - 2023-07-23
- Reduced amount of guards in Supply-Points and on Holds in the Take phase
- Increased FOV and movement speed of Mob-Hitmen while reducing susceptability to confusion- and stun-effects
- Added Sosiggun_Scout (stand-in for bolt-action rifle) to MobHitman weapon pool