
SafehouseProgressionMode Beta
[2025 Xmas] The Definitive way to play Safehouse Progression, remade from the ground up. [WARNING: Only works on Experimental Branch]Details
The Safehouse Progression Mode
Summary: The Definitive edition of Safehouse Progression - brought up (as close) to standards of Anton's H3VR (as possible).
FEEDBACK: Use this Google form
Tutorial: Detailed tutorial SlideShow found in-game, when you first spawn in the H3 Main Menu. Many tool tips are dotted around the UI too.

What's new
- New launcher map
- New ItemShop with unlocks and buying/selling
- Custom loadouts/extraction menu
- Buy/sell safehouses
- Beautiful UIs :P
Planned features
- [_] Support Supply Raid and Take & Hold XP compatibility
- [_] Simple fetch/plant/grill quests
- [_] Chapter 1 of the Campaign story
- [_] Modders can create their own battlepasses
- [v] ItemSpawner lock weapons
- [v] Make UI prettier and more intuitive
Versions
Beta 0.1.7
- Critical mod-name fix for prices and houses
Beta 0.1.6
- Polished remake of original Safehouse Progression
- Tutorial slideshow and Tool-Tips everywhere :)
- Brand-spanking new UIs that visualize everything
- New ItemShop that replaces ItemSpawner
- New Unlock system tied to Take & Hold gameplay
Alpha 1.0
- New launcher map
- Player leveling 1-55 with rewards (removed in Beta)
- Custom loadouts menu
- Buy/sell safehouses
- Take & Hold XP compatibility
Credits
- This project was built on the shoulders of giants in the modding community like Altii and Packer
- Skye, Danny, and CityRobo made critical contributions that enabled this project to reach its full potential
- And many other modders and H3VR Homebrew community members who gave critical feedback and discussion on this (special shoutout to C3PO)
- Uncredited QA: You know who you are (evil)