
PCG
Procedural combat generatorDetails
PCG [Procedural combat generator]
-Test your favorite equipment in different scenarios -The player and enemies will spawn randomly depending on the selected game mode. -The enemy level can be selected from 1 to 5 -The score is saved and can be reset (wins, losses, time, eliminations)
Game modes
- Training: Test your loadout before start.
- CQB: Clear the building from enemy guards.
- MBR: Mid range battle.
- Assault: Take the outpost from heavy enemies.
- Defense: Resist the horde of assault enemies coming towards you.
- Marksman: Search and eliminate enemies from a distance.
- Zombies: Clean up the zombie infestation.
- Assassin: free the outpost from enemy guards like a ninja.

Contacts, suggestions and donations
discord Youtube facebook Paypal: [email protected]
Credits
Made by Predaaator Base code from onslaughtMode by localpcnerd
Changelog
V1.0.2 -- 09.13.2024
Adds
Game mode: "MBR" Mid range battle
Game mode: "Assault" take the outpost from heavy enemies
Sosig options: Amount
Version label in title
Shooting range
Sosig spawn tool
Message "Reload Scene" to start again
Bigger map
Fixs
Menu order
Building spawn name's option changed: Building in, Building out
Player spawn option removed (gameplay proposite)
General optimization
"Elimination" mode changed by "MBR"
V1.0.1 -- 02.06.2024
Full name on presentation icon