Concrete

Densely packed TnH map set on a toy city set.

WIP - Still missing...

  • Proper textures
  • A fleshed out scoreboard area and skybox
  • Underground system to use if streets are too crowded

Changelog

0.2.0

  • Tweaked the PMAT values; Walls behave like concrete and windows are pierceable by big or AP rounds (Sosigs can't see through them though!)
  • Building next to mall has been built! A small mall (SMall haha). Will feature an underground parking lot (which connects to the planned underground paths)
  • New Building features two holds and two supplies
  • First iteration of the skybox (Currently a bit too dark, too empty and too small, but gets the idea through)

0.1.0

  • Initial Release. Still WIP but most holds are already implemented.
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