

Streetsweeper Redux
A Streetsweeper simplified and game-ifiedDetails
Streetsweeper Redux
First of all, a huge thanks to PrimeVR for implementing the original Streetsweeper, with its accurate depiction on why this firearm didn't catch on. The reload was extremely cumbersome for most people to use, thus the redux version was born.
The Redux version is more of a simplified game-y version of the streetsweeper, featuring roughly the same manual of arms but instead of knocking out each empty shells at a time and winding its intricate drum system, it's all gone.
To use the firearm, load the shells into the chambers, after 12 shells are in the drum, charge the weapon curse-ly by racking the ejector rod. That's right, the ejector rod is the charging handle.
The other portion of the weapon is still the same, such as the folding stock and grip. There are some small modification to the iron sights to make it somewhat more usable, as well as a hidden picatinny rail underneath the barrel for different kind of grips. The top rail is still the same, for mounting optics.



Features
- Evil destructive device but simplified for use
- To use, load shells into chamber till it is full, rack the "charging handle" (which is the ejector rod) and then fire!
- Has top rail and a hidden picatinny rail underneath the barrel
Original implementation by PrimeVR, thank you! Thank you to Lincy for the support.