
Exotic Grenades
Adds some weird and useful grenades, located in the support>grenades section of the item spawner.Details
Exotic Grenades
Adds some weird and useful grenades, located in the support>grenades section of the item spawner.
- CTS Model 7290
- A single pin flashbang
 
 - Zarya
- Single pin russian flashbang with an odd shape
 
 - VOG 17
- A simple explosive grenade
 
 - VOG 25
- Similar to the 17, but with a larger effect of range
 
 - FractalBang 16
- Flashbangs up to 16 times with ~1 second delay
 - Does not spawn in Take and Hold
 
 - RecursiveBang
- Flashbangs constantly at a fast rate forever
 - Does not spawn in Take and Hold
 
 - ReuseBang
- Reusable flashbang up to 16 times, check it's sub-nades as an indicator
 - Useful for limited ammo runs
 
 - Port-a-Fort
- Deployable barricade. Proof of concept.
 - Lasts for 150 seconds after deployed.
 
 
Fuse smoke effect script provided by Cityrobo, smoke p systems done by me.
Images
CTS Model 7290

VOG 17/25, Zarya

FractalBang 16

RecursiveBang

ReuseBang

Changelog
1.2.1
Fixed folder name.
1.2.0
- Now depends on H3VRUtilities and H3Plugs.
 - Stratum based instead of Deli based.
 - New grenade type: Deployable
- There is currently a WIP grenade here, the Port-a-Fort.
 
 
1.1.1
Changed grenade type tag, they should spawn in their respective categories now.
1.1.0
- Added
- VOG 17
 - VOG 25
 - Zarya
 
 
The VOG 17 and 25 have smoke effects when their fuse is lit. Script to make this possible provided by Cityrobo.
- Changed
- CST Model 7290 material changed, should be more visible in low light conditions
 - Tweaked smoke particle systems, should show up and disappear more realistically with more volume
 - Disabled Take and Hold pool population for the RecursiveBang and FractalBang to make this mod somewhat useful to have installed
 
 
1.0.1
- Fixed
- Recursivebang was not infinite
 
 
1.0.0
- Added:
- CTS Model 7290
 - FractalBang 16
 - RecursiveBang
 - ReuseBang