Hades 2

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last week
First Uploaded
last week
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305
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121KB
Dependency string
Lirin-Blind_Accessibility-1.0.6
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Hades2BlindAccessibility

NOTE: With full respect for Erumi321 an original author. I've just grab the mod and continued the work on it adding / fixing stuff.

Without this amazing developer that wouldn't be so easy to do.

Adds blind / low visibility accessibility features to Hades 2. Adapted from PonyWarrior's base code. Current features include:

  • A menu to teleport the player to key points within the crossroads and during flashbacks

    • To access press the key to open boon information while in the crossroads, default controls are:
    • Gamepad: D-pad left
    • Keyboard: B
  • A menu to teleport the player to any of the current room's doors

    • Will highlight the first door, tap up upto 3 times to access information on Melinoe's health, gold count, and armor count
    • Will open automatically when doors unlock
    • To re-access the menu at the end of a room open boon information then inventory, default controls are:
    • Gamepad: D-pad left then D-pad right
    • Keyboard: B then I
  • A menu to teleport the player to any of the current room's rewards, harvest points, or if in a charon shop any of the available items in the store

    • Will highlight the first reward, tap up upto 3 times to access information on Melinoe's health, gold count, and armor count
    • To access open the boon information than open the codex (this will work even if the codex is not unlocked), default controls are:
    • Gamepad: D-pad left than D-pad up
    • Keyboard: B then C
  • Final Boss's instant kill move instead deals 50 damage (Original creation by PonyWarrior)

  • The Arcana Card's descriptions, prices, and whether they are turned on or off are read in the shrine's menu

  • Adaptation of the exorcism / tablet minigame, timing values can be changed in config, it is heavily advised to keep time at 2 or above (2 is the default value) as TOLk will be unable to read instructions fast enough before the minigame fails

  • Multiple menus are adapted to provide more information when reading TOLk (this includes the Inventory, Gift Menus, Planting Menus, Broker, Cauldron, and more)

TODO

  • Traps
  • bug fixes

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