
Voicelines
Plays sound effects when Hornet takes certain actions. Configurable.Details
Plays sound effects when Hornet takes certain actions.
Comes with some sound effects from the first game.
Supports custom sound effects, simply add them to the SFX folder after installing.
Any file format supported by Unity should work.
Multiple sound effects can be selected and it'll pick a random one.
You can manipulate odds by editing the configuration file.
Enter sounds multiple times to increase odds or sounds that don't exist for a chance of not playing anything.
Supported Events
- Attack
- Bind / Heal
- Clawline / Harpoon
- Cross Stitch / Parry
- Dash / Run Attack
- Death
- Drifter's Cloak / Float
- Faydown Cloak / Double Jump
- Hurt
- Jump
- Lava Bell Hit
- Nail Art / Charge Attack
- Needolin
- Pale Nails
- Ring Taunt / Poshanka
- Rune Rage
- Sharpdart
- Silk Soar / Super Jump
- Silkspear
- Swift Step
- Taunt
- Thread Storm
- Warding Bell Hit
Inspired by something Skurry said.
Manual Installation
- Install BepInEx
- If running through Steam on *nix systems, set up launch options
- Download the mod from GitHub releases or Thunderstore
- Download dependencies: FsmUtil
- Extract the downloaded archives to
silksong_path/BepInEx/plugins - Launch the game
- Edit mod configs by using BepInEx's configuration manager (F1 by default), or by editing files in
silksong_path/BepInEx/plugins
Please consider starring it on GitHub!