Hollow Knight: Silksong

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Last Updated
last month
First Uploaded
last month
Downloads
2.5K
Likes
1
Size
48KB
Dependency string
Clazex-BetterReaper-0.1.1
Dependants

Categories

Better Reaper

Strengthens the Reaper crest in many aspects.

Features

  • Increases stun accumulation from side and up attacks from 1.0 to 1.5
    • That is, Bosses require 1/3 less hits to be stunned (rounding is needed in actual cases), similar for the following
    • Increases stun accumulation from down and sprint attacks from 1.0 to 1.75
    • Increases stun accumulation from the Needle Strike from 2.0 to 3.5
  • Enlarges hitbox of the Needle Strike slightly (to 29/26 times both horizontally and vertically)
  • Enhances the ability to generate Silk fragments when in Reaper mode
    • Increases the expectation of number of fragments generated per attack from 1.8 to 2
      • Decreases the probability to generate 1 fragment from 35% to 25%
      • The probability to generate 2 fragments remains 50%
      • Increases the probability to generate 3 fragmentg from 15% to 25%
    • Decreases the initial speed of the fragments by 25%
      • Which also decreases the total movement distance by 25%
    • Automatically collect the fragments when they expire naturally, or after completing Binding
  • When Reaper mode expires naturally, or when it's activated again before ending, heals 1 Mask
    • Or grants 3 Silk instead if at full health
  • When taking damage in Reaper mode, drain Silk to prevent health loss, at the cost of 3 Silk per Mask
    • Applies after the effects of Magma Bell, Warding Bell and Magnetite Dice
    • Affects only the actual amount of health loss, the amount of damage taken is still considered to be its original value
      • Attack cancellation and recoil remains the same
      • Specially, Reaper mode is not ended if there is no actual health loss

更好的收割者

从多个方面加强收割者纹章。

功能

  • 侧向攻击与上劈造成的硬直累计从 1.0 提升至 1.5
    • 即 Boss 进入硬直状态需要的攻击次数减少 1/3(实际计算时需要考虑四舍五入),以下同理
    • 冲刺攻击与下劈造成的硬直累计从 1.0 提升至 1.75
    • 蓄力劈砍造成的硬直累计从 2.0 提升至 3.5
  • 小幅增大了蓄力劈砍的碰撞箱(水平与竖直方向均扩大至 29/26 倍)
  • 收割状态下攻击产生灵丝团的能力增强
    • 每次攻击产生的灵丝团的数量的期望从 1.8 个提升至 2
      • 产生 1 个的概率从 35% 降低至 25%
      • 产生 2 个的概率为 50% 不变
      • 产生 3 个的概率从 15% 提升至 25%
    • 灵丝团的初始移动速度降低 25%
      • 总移动距离亦降低 25%
    • 灵丝团在持续时间自然结束时或缚丝后自动被收集
  • 收割状态持续时间自然结束时,或期间重复进入收割状态时,回复 1 点生命值
    • 生命满时改为回复 3 点灵丝
  • 收割状态持续期间受到伤害时,消耗灵丝抵消生命值损失,每 3 点灵丝抵消 1
    • 生效于熔岩钟、护佑钟及磁石骰的判定之后
    • 仅影响实际损失的生命值,不改变伤害量相关的判定
      • 仍会受到打断、击退等效果
      • 特别地,实际未损失生命值不会导致收割状态结束
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