Hollow Knight: Silksong

Details

Last Updated
2 days ago
First Uploaded
2 days ago
Downloads
2.9K
Likes
0
Size
58KB
Dependency string
Zekai-DebugMod-0.1.34
Dependants

Categories

WIP-mod that exposes some useful data to the player (mostly speedrun-specific)

USAGE

F1          :: global UI toggle off/on
LShift+F1   :: toggle only debug pane visibility
LAlt+F1     :: toggle crosshair visibility
MouseWheel  :: zoom in/out (temporary method)
Backspace   :: reset zoom
F3          :: toggle autoheal
LShift+F3   :: toggle invincibility
Ctrl+F3     :: toggle autosilk
- and +     :: slowdown and speedup
Alpha 0     ::reset speed to default
RCtrl       :: fbf timestep, press continuously to advance frame, 0 to reset
RShift      :: speedup by 2x while holding. Can be configured in BepInEx\config\com.bepin.SSDebugkz.cfg
F6          :: toggle player vignette
F7          :: teleport to scene checkpoint
LCtrl+F7    :: set scene checkpoint
F11         :: toggle collider view on/off
Alt+F11     :: open collider config menu
RShift+F11  :: switch between lined|mitered|filled view (filled broken)
Lshift+F11  :: repopulate collider cache for the level (or you can re-toggle F11)
LCtrl+F11   :: toggle visibility of inactive colliders (noisy)
F10         :: toggle free cam mode (see KNOWN ISSUES)
LAlt+Mouse1 :: hold and drag mouse 1 to move camera around
Mouse2      :: teleport to cursor position while in freecam
LCtrl+Mouse1 :: teleport to cursor position at any time

KNOWN ISSUES

  1. FreeCam current has issues restoring locked area if leave scene with freecam on
  2. Game cursor is currently unavailable, an alternative is implemented
  3. No notifications for actions, this will be added
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