
DanielSteginkUtils
Library of various helpers and utilitiesDetails
DanielSteginkUtils
A code library containing various helper classes and logic I've accumulated in my modding journey.
General structure
- ExternalFiles - Utilities for interacting with external files such as AssetBundles
- GetAssetBundle - Loads asset bundles
- GetAudioClip - Converts audio files in embedded resources to AudioClips
- GetSprite - Loads image files in embedded resources to Sprites
- Helpers - Utilities for implementing common gameplay mechanics
- DamageEnemy - Deals damage to an enemy
- GetEnemy - Gets nearby enemies
- GetTools - Gets a list of equipped tools
- Needolin - Handles changes to the Needolin's sound clip
- Loggers - Utilities specifically for logging information
- EnemyDamagerLogger - Logs when an enemy takes damage. Has to be manually enabled via EnemyDamageLogger.Toggle
- Utilities - Various libraries for logic and calculations
- Calculations - Performs numeric calculations and conversions
- ClassIntegrations - Accesses properties, fields and methods from other classes
- Components - Deals with Unity components
- NotchCosts - Calculates the value of different bonuses in terms of charm notches from Hollow Knight
Special Thanks
Logo by cristina233_