Details

Last Updated
2 years ago
First Uploaded
2 years ago
Downloads
386
Likes
4
Size
87KB
Dependency string
Cevin2006-GiantCardAPI-0.0.1
Dependants

A mod to simplify the Method of making Giant cards in both Jsonloader and C-Sharp. :)

The Texture has to be 523 x 216!

How To Use

JsonLoader

Complete .jldr2 file setup( they have to have "name_giant.jldr2"):

{
  "giantCards": [
    {
      "name": "Example", => name of the Card (include the ModPrefix)
      "texture": "example.png" => texture that you want the Giant Card to be
    }
  ]
}

Csharp

Complete Card Creation Example:

        public void AddTest()
        {
            CardInfo info = CardManager.New(

                // Card ID Prefix
                modPrefix: "TestTest",

                // Card internal name.
                "TestiusBigBallius",
                // Card display name.
                "IDunnoBigBalls",
                // Attack.
                1,
                // Health.
                200,
                // Descryption.
                description: "Test Purposes only."
            )
            .SetCost(0, 0, 0, null)
            .AddAbilities(Ability.AllStrike, Ability.MadeOfStone, Ability.Sharp, Ability.Reach)
            .AddTraits(Trait.Giant)
            .AddSpecialAbilities(SpecialTriggeredAbility.GiantCard)
            .AddAppearances(CardAppearanceBehaviour.Appearance.GiantAnimatedPortrait)
            ;
            CardManager.Add("TestTest", info);


            info.animatedPortrait = CreateGiantCard(LoadYourTextureHere);

        }

the important part being this:

info.animatedPortrait = CreateGiantCard(LoadYourTextureHere);

Special Thanks

  • keks307#7315 for making the icon
  • Kelly Betty for adding JsonLoader support :)

Patch Notes

v 0.0.1

  • Release
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