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3 weeks ago
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3 weeks ago
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Dependency string
TVFLabs-AllCardsCostX-1.0.3
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All Cards Cost ___

Automatically changes the cost type of all cards to whatever you want!

How to use

Edit the config file to enable the costs you want and disable the ones you don't.

Any cards with disabled costs will be changed to one of the enabled ones. The cost amount will be scaled appropriately.

Any sigils related to disabled costs will be swapped out automatically if the ChangeSigils config option is set to true.

There's another config option, UseModifiedSP, that makes some changes to the official SP system when determining a card's cost amount. For now, the only change it makes is making 2-blood (or equivalent) cards cost 2 different mox instead of all 3. Thanks to keks307 for the suggestion!

Recommended mods

I strongly recommend using a side deck mod alongside this one if playing Kaycee's Mod, especially if you enable Mox.

Some options:

  • BonesEnergyMoxSideDecks, by TVFLabs: I may be a bit biased including this one here, but it adds side decks for non-blood cost types, so it does fit.

  • Mox_Import, by keks307: Doesn't cover Bones or Energy, but has more Mox-related options than the other 2.

  • OmniTempleCabin, by OmniCardTeam: Though WIP, adds side decks for non-blood cost types. It also adds a bunch of other cards so only use this one if that's what you're looking for.

About RNG

If multiple cost types are enabled, the cost type for each card will be selected randomly. The same is true of Mox colors.

The RNG is seeded based on the card's name. This means that (with the same config settings) any given card should always roll the same cost type (and Mox colors).

Updates to the mod may change the RNG, however.

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