
BottledCards
Allows adding new Squirrel in a Bottle-style items via extended properties. Works with JSONLoader.Details
TVFLabs's Bottled Cards
This mod allows adding new Squirrel in a Bottle-style items via extended properties. It also allows easy testing of the items by providing the possibility of starting your run with the new item.
How to Use:
Setting the AvailableInBottle extended property of a card to true allows the card to appear in bottle items while your mod is installed.
Setting the BottleChallengeAvailable extended property of a card to true will automatically create a Challenge that subtracts 5 challenge points and replaces the Squirrel in a Bottle item you would normally start with with a bottle containing the card with the extended property.
Note that the Start With Bottle Challenge will only appear if both extended properties are true, and that only one Start With Bottle Challenge will work at a time.
Examples:
- JSON Loader:
"extensionProperties": {
"AvailableInBottle": "true",
"BottleChallengeAvailable": "true"
}
- C#:
customCard.SetExtendedProperty("AvailableInBottle", "true");
customCard.SetExtendedProperty("BottleChallengeAvailable", "true");
Features
- X New Items:
| Name | Description | Notes |
|---|---|---|
Card in a Bottle |
To the User: A Card is created in your hand |
You can create variations of this item for any card, of course! |
- X New Challenges:
| Name | Description | Challenge Points | Notes |
|---|---|---|---|
Start With Card Bottle |
You start with a Card in a Bottle. |
-5 | You can create variations of this challenge for any card, of course! |
Changelog
- 1.1.0:
- Uploaded to Thunderstore
- Accidentally uploaded as version 1.1.0 when the version should have been 1.0.0
- 1.1.1:
- Fixed custom Card in a Bottle items not appearing in item choice (backpack) nodes
- Fixed custom Card in a Bottle items not being able to be viewed in the rulebook
- Fixed custom Card in a Bottle names starting with a vowel being preceded by "a" instead of "an"