
BottledCards
Allows adding new Squirrel in a Bottle-style items via extended properties. Works with JSONLoader.Details
TVFLabs's Bottled Cards
This mod allows adding new Squirrel in a Bottle-style items via extended properties. It also allows easy testing of the items by providing the possibility of starting your run with the new item.
How to Use:
Setting the AvailableInBottle
extended property of a card to true
allows the card to appear in bottle items while your mod is installed.
Setting the BottleChallengeAvailable
extended property of a card to true
will automatically create a Challenge that subtracts 5 challenge points and replaces the Squirrel in a Bottle item you would normally start with with a bottle containing the card with the extended property.
Note that the Start With Bottle Challenge will only appear if both extended properties are true
, and that only one Start With Bottle Challenge will work at a time.
Examples:
- JSON Loader:
"extensionProperties": {
"AvailableInBottle": "true",
"BottleChallengeAvailable": "true"
}
- C#:
customCard.SetExtendedProperty("AvailableInBottle", "true");
customCard.SetExtendedProperty("BottleChallengeAvailable", "true");
Features
- X New Items:
Name | Description | Notes |
---|---|---|
Card in a Bottle |
To the User: A Card is created in your hand |
You can create variations of this item for any card, of course! |
- X New Challenges:
Name | Description | Challenge Points | Notes |
---|---|---|---|
Start With Card Bottle |
You start with a Card in a Bottle. |
-5 | You can create variations of this challenge for any card, of course! |
Changelog
- 1.1.0:
- Uploaded to Thunderstore
- Accidentally uploaded as version 1.1.0 when the version should have been 1.0.0
- 1.1.1:
- Fixed custom Card in a Bottle items not appearing in item choice (backpack) nodes
- Fixed custom Card in a Bottle items not being able to be viewed in the rulebook
- Fixed custom Card in a Bottle names starting with a vowel being preceded by "a" instead of "an"