
LTOWDevMode
Enables debug options by setting Application.isEditor to true.Details
Howdy!
Hi, I'm hijacking the introduction message.
This is a simple tool that allows acces to whatever debug options Get(Color) Games put into the game for use within the Unity Editor, so these debug options can be triggered client-side for anyone, or server-side by the host, to make the developing of mods a bit easier.
Two of these options are, for example, an auto-run, or teleporting to the center of the map with one piece of dynamite. It seems there are many more options, however, more on that below.
That's all. Don't forget to have fun, above all.
The Tool
Introduction:
This was primarily made to ease mod creation and testing, by enabling all the options the developer's made, for use on the public game. Primarily for myself as I would like to start making mods for this game, hopefully also for other people who might one day want to mod this game, so we all have a bit more fun and ease in doing so.
Since there are a ton of options enabled by Application.isEditor, I would like to compile a list of everything that's been discovered so far on this mod's Thunderstore Wiki page.
Credits:
- Based on, and copied from, its Lethal Company counterpart, LethalDevMode.
- And thank you for checking out or even downloading this tool!