
Natural selection
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.Details
Natural selection - food chains and ecosystems
Aimed to make the game's ecosystem feel more alive, immersive and semi-realistic.
The mod adds plenty of interactions between entities by modifying their behaviors, adding some and rewamping entities to make them feel more like an actual living organisms rather than just another dangerous liveforms trying to have a piece of you. Or if you just want enemies to kill eachother you can!
Config options
Many mechanics, behaviors an settings can be toggled and tweaked with config with wide variety of options.
Options include:
- Toggles to enable/disable behaviors
- Applied on loading the mod. Requires restart.
- Blacklists
- Automatically generated on booting up the game. Requires restart.
- Debug toggles
- Can be changed at runtime with config mods (LethalConfig, LethalSettings).
- For better bug reports, turn the toggles on when you encounter bugs or unexpected behaviors.
Branches
Stable branch: Natural selection - food chains and ecosystems
Pre-release branch: Experimental Enemy Interactions
Currently supported entities:
Red bees (Circuit bees)
- Bees become aggressive and attack any animal or entity that get too close to their hive.
- Enraged bees swarm any enemy in their LOS to death!
- Special interaction: Bees have a chance to set Forest Keepers on fire!
Hygrodere (Blob)
- Hygrodere seeks and move to nearest organic matter whenever be it be living being or a corpse.
- Rapidly dissolves and consume the matter that makes contact with it.
Earth Leviathan (Sandworm)
- Leviathans actively seek and hunt any organism nearby.
- Does not hunt prey that is too small in size (Below the size of an employee).
Modified enemies:
Forest keeper:
- Forest Keepers have a chance to extinguish and survive being set on fire although severely weakened.
- Forest Keeper's corpse last longer on fire.
Unfinished and WIP:
Bunker Spider (Unfinished)
- Bunker spider will defend itself when it finds itself in a dangerous situation.
- May attempt to flee climb on wall.
- When alterted, spider will investigate and chase after prey.
Spider web (Unfinished)
- Spider webs stick to and slow down entities passing through it.
- Alerts the spider.
TODO:
- Nutcracker
- Spore Lizard
- Hoarder bug
Report bugs on either Github issues or the Lethal company modding discord.
Credits:
- Zesa, TKronix, Swaggies: helping me figure out collision detection
- Hamunii: Helped fixing the variables
- EnzoTheProtogen: Reporting a bug
- TheShyestGuy: Bug reports
- Robyn and Xilophor: Pointing out flawed networking
- DiFFoZ: Finding the problem causing bees to turn invisible
- Quain808: Bug reports