83 Sorrow

Captain's Log: #127.

Sorrow is a strange planet absolutely riddled with glowing mushrooms. Despite how far out of the orbit it is located, there is no ice to be found.
The spores appear to be able to be used medicinally, although their long term effects haven't been studied. We'll be taking some samples with us.
Could this help our people with the illness that plagues our home world? Perhaps, but that glow doesn't feel natural.

Dr. Harlan seems way more excited about being here than I am. I hope they exercise caution. The flora here feels... unfriendly.

83 Sorrow is a moon with glowing mushrooms that thrive off of the frequent flooding that occurs here. The floods can get very high due to the large moon in the sky. The mushrooms don't appear to have any negative health effects. However, the flora and fauna alike seem rather unkind to visitors.

Mushroom Moon
Mushroom Gorge

Detailed Info (Spoilers Ahead!)

Difficulty: S (between Dine and Titan)
Price: 675
Size: 1.75
Interior Weights: 250 Facility / 1 Mansion / 50 Mineshaft

Moon currently has a couple of easter eggs to find with more coming! Features custom weather and a conditional shortcut, scraps, and will feature story logs, possibly special enemy variants, and more!

Second in a series of moons known as Nikki's Mysterious Moons! These moons will take on wacky and wild themes but attempt to still fit the lore and gameplay of vanilla moons.

I've spent way more time modding Lethal Company than I ever thought I would. If you'd like to donate to help me make more content like this, I have a Ko-Fi here: Ko-Fi link <3

Roadmap (Severe Spoilers Ahead!)

Roadmap (spoiler): 0.6.0 - Story logs, additional visual polish
0.7.0 - Possible second fire exit
1.0.0 - Custom Bracken variant / enemy skins

Note Roadmap is subject to change and has no ETA. Other moons may release before Sorrow v1.0.0.

Credits

Shoutout to AudioKnight for his awesome LLL moon-making tutorial! And a shoutout to JacobG5 for making and adding features for JLL just because I wanted them, I wouldn't have custom weather without his help. Thanks to Magic Wesley, Autumnis, and The Super Fucking Cool and Badass Team for help with early playtesting! This project would likely have been abandoned without y'all. <3

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