TwitchChatAPI
Add Twitch chat integration to your Lethal Company mods! Subscribe to events like Messages, Cheers, Subs, and Raids. No authentication required.TwitchChatAPI
Add Twitch chat integration to your Lethal Company mods! Subscribe to events like Messages, Cheers, Subs, and Raids. No authentication required.
This mod is fully client-side.
API Usage
Click to Expand
API
https://github.com/ZehsTeam/Lethal-Company-TwitchChatAPI/blob/main/TwitchChatAPI/API.cs
namespace com.github.zehsteam.TwitchChatAPI;
public static class API
{
public static ConnectionState ConnectionState { get; }
public static event Action OnConnect;
public static event Action OnDisconnect;
public static event Action<TwitchMessage> OnMessage;
public static event Action<TwitchCheerEvent> OnCheer;
public static event Action<TwitchSubEvent> OnSub;
public static event Action<TwitchRaidEvent> OnRaid;
public static event Action<TwitchRoomState> OnRoomStateUpdate;
public static IReadOnlyCollection<TwitchUser> Users { get; }
public static bool TryGetUserByUsername(string username, out TwitchUser twitchUser);
public static bool TryGetUserByUserId(string userId, out TwitchUser twitchUser);
public static TwitchUser[] GetUsersSeenWithin(TimeSpan timeSpan);
}
TwitchUser
TwitchMessage
TwitchEvents (Cheer, Sub, Raid)
Example
using com.github.zehsteam.TwitchChatAPI;
using com.github.zehsteam.TwitchChatAPI.Enums;
using com.github.zehsteam.TwitchChatAPI.Objects;
using UnityEngine;
public class TwitchChatExample : MonoBehaviour
{
private void OnEnable()
{
// Subscribe to Twitch events
API.OnMessage += HandleMessage;
API.OnCheer += HandleCheer;
API.OnSub += HandleSub;
API.OnRaid += HandleRaid;
}
private void OnDisable()
{
// Unsubscribe to avoid memory leaks
API.OnMessage -= HandleMessage;
API.OnCheer -= HandleCheer;
API.OnSub -= HandleSub;
API.OnRaid -= HandleRaid;
}
private void HandleMessage(TwitchMessage message)
{
Debug.Log($"[{message.User.DisplayName}]: {message.Message}");
}
private void HandleCheer(TwitchCheerEvent cheer)
{
Debug.Log($"{cheer.User.DisplayName} cheered {cheer.CheerAmount} bits!");
}
private void HandleSub(TwitchSubEvent sub)
{
//...
}
private void HandleRaid(TwitchRaidEvent raid)
{
Debug.Log($"Raid incoming! {raid.User.DisplayName} is raiding with {raid.ViewerCount} viewers!");
}
}
Developer Contact
Report bugs, suggest features, or provide feedback:
- GitHub Issues Page: TwitchChatAPI
Discord Server | Forum | Post |
---|---|---|
Lethal Company Modding | #mod-releases |
TwitchChatAPI |
Unofficial Lethal Company Community | #mod-releases |
TwitchChatAPI |
- Email: [email protected]
- Twitch: CritHaxXoG
- YouTube: Zehs