Lethal Company

Details

Last Updated
2 days ago
First Uploaded
2 days ago
Downloads
34
Likes
0
Size
47KB
Dependency string
abu-TooMuchScrap_NoDependency-1.1.0
Dependants

TooMuchScrap — Lethal Company Mod

A small mod for Lethal Company that reduces onboard item clutter and lag by letting players merge items of the same type with a single command. Use the /merge command to combine nearby identical items into a single instance, summing their values up to a configurable cap.

Warning (Host-only command)

Only the game host can run the /merge command — clients cannot execute it. Clients do not need the mod installed to join; only the host/server needs the mod for merging to work.

Features

  • Merge items of the same internal type when they are close to each other.
  • Reduce entity count and server/client lag.
  • Configurable merge distance, maximum merged value, and which item types are eligible.

Usage

  • In-game or server console, run: /merge
  • The command scans for items listed in MergeItems and merges items of the same internal name when they are within MergeDistance. Merged item values are summed but never exceed MaxMergeValue.

Configuration

  • "MergeDistance": max distance (units) between items to consider them for merging.
  • "MaxMergeValue": maximum numeric value an item can have after merging (merged totals are clamped to this value).
  • "MergeItems": comma separated list of internal item names that should be considered for merging. Default: HeartContainer,SeveredHandLOD0,SeveredFootLOD0,SeveredThighLOD0,Bone,RibcageBone,Ear,Tongue (Dine items). Edit this comma-separated list to add or remove items.

You do not need to restart the game after editing the config.

If you cannot find the internal item name for a scrap you can use the /itemnames included in the ShipSort mod from baer1 to list the items on ship

Credits

Heavily based on work by MeGaGiGaGon (ScrapMerging) — credit to MeGaGiGaGon for inspiration and reference implementation ideas.

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