Details

Last Updated
2 weeks ago
First Uploaded
2 weeks ago
Downloads
120
Likes
2
Size
136KB
Dependency string
baer1-LethalBattleRoyale-0.0.1
Dependants

Categories

Deprecated

THIS MOD IS UNFINISHED

This mod is in a very early stage of development.

If you encounter a bug or other issue, or you just want to request a feature, please open an issue on GitHub

How it works

This mod needs to be installed on both the server and the client to function. Vanilla clients will not be able to join a modded lobby, and vice-versa.

After landing the ship on a moon, all players will get teleported (see configuration) and given shotguns with 4 total bullets each.

The goal of the players is to be the last man standing, either by waiting for all other players to die of environmental hazards or monsters, or by shooting them.

The result of the round is then announced in chat, and the ship is automatically started to continue to the next round.

Configuration

Enable:

Global switch to completely disable the mod.

Useful if you want to play normally but don't want to restart your game (works while on ship, no need to restart the lobby)

DeathMessages:

Enables death messages sent to the chat when someone dies.

Cause of Death Death Message
Unknown <player> died
Bludgeoning <player> was killed
Gravity <player> fell from a high place
Blast <player> exploded
Strangulation <player> was strangled
Suffocation <player> suffocated
Mauling <player> was mauled to death
Gunshots <player> was shot
Crushing <player> was crushed
Drowning <player> drowned
Abandoned <player> was left behind
Electrocution <player> was electrocuted
Kicking <player> was kicked to death
Burning <player> burned to death
Stabbing <player> was stabbed to death
Fan <player> was ripped apart
Inertia <player> died of inertia
Snipped <player> was cut in half

SpawnEnemies:

Disables all enemy spawns

SpawnScrap

Disables all scrap spawns

Keys will still spawn and can be used to unlock doors

DisableVents:

Disables enemy vent sounds, as they may be distracting.

RoundStartMode:

  • Disabled: Do nothing, just spawn shotguns for players after landing
  • Timer: Teleport all players to one position (RoundStartPosition, RoundStartInside) after landing and start a timer (RoundStartTimer), then spawn shotguns
  • RandomTeleport: Teleport each player to a random position (RoundStartInside) and give them a shotgun

RoundStartTimer:

For RoundStartMode Timer, how many seconds to wait before giving all players shotguns

RoundStartPosition:

For RoundStartMode Timer, where to teleport all players before beginning the countdown

  • Ship: The initial player spawn position on the ship
  • MainEntrance: The Main Entrance
  • FireExit: A random fire exit across the map
  • Random: A random position

All selections except Ship are affected by RoundStartInside

RoundStartInside:

For RoundStartMode Timer: whether to teleport players to the inside or outside RoundStartPosition

For RoundStartMode RandomTeleport: whether to choose random positions inside or outside

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