Clay Surgeon Overhaul

This mod completely replaces the Barber's model with a new design I made from scratch in blender that I applied a clay shader to. It should hopefully meet the standards of Lethal Company's roster (subjectively) better.
The animations have also been completely remade, and it adds a new proximity based ambient sound with a volume slider.

The Clay Surgeon's movement acceleration will increase at a curve, increasing more during the start of the day and less near the end. Clay Surgeons also have an overall higher spawn curve than barbers, and also spawn in pairs! Keep your eyes peeled! If you're having trouble, turn on drumrollFromAll in BarberFixes' config! All of this is configurable!

There's also a custom bestiary entry, be sure to check that out!

This mod depends on BarberFixes/VentSpawnFix to apply the spawn settings without breaking.

BarberMaterialTweaks is incompatible and will not load with this mod installed.

A showcase of the Clay Surgeon model.

Credits

ButteryStancakes for helping me code a majority of the mod!
IAmBatby for helping me fix the terminal video not playing!
lunarbunten for helping with the icon!
DistinctBlaze for the skin colors!
The clay shader that I used!

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