
NicheTweaks
Very niche small tweaksDetails
NicheTweaks
Some extremely small tweaks me and my friends complained about at least once and wanted something done about. These should be clientside, as far as I'm aware. All tweaks are disabled by default so make sure to check the config, otherwise nothing will happen.
Some of these tweaks are a double edged sword. Read and only use if you understand what you're reading.
Config
Decals
Decal draw distance override
- If true, breaks the decal draw distance and causes decals to always be rendered. Will impact performance, not recommended without LethalSponge.
Compatibility tested with LethalSponge, it is HIGHLY RECOMMENDED to use this mod if you want to use this setting. You can control the decal distance using 'decalDrawDist'. 100 is plenty with the amount of fog in Lethal Company.
Enable footprint pool override
- If true, overrides the number of footprint decals allowed to exist.
Footprint pool size
- Number of footprints that are allowed to be present before the oldest footprints start culling visually. Increasing this will impact performance.
Enable player blood effects
- Enable blood effects when players take damage.
Warning: Not clientside.
QoL
Enable global voice volume slider
- If true, enables the global voice volume slider in the player list.
Compatibility tested with MoreCompany.
Enable dropship pickup delay
- If true, adds a short delay to items dropped by the dropship before they can be grabbed.
This solely exists because grabbing an item too fast out of a dropship causes the item to bug out. Not much testing done, please let me know if this affects anything beyond dropship items.
Dropship pickup delay time
- Time in seconds before dropped items can be picked up.
This doesn't apply to items you or others drop.
Remove landmine invisible bump
- Removes the invisible bump left by landmines after exploding.
Ship
Disable leftover charge station scan node
- If true, hides the leftover scan node of the charge station inside the ship. This only affects cases where moving the station in build mode leaves a stranded scan node.
Close ship doors when lever is pulled
- If true, closes the ship doors when the lever is pulled.
UI
All options below have had compatibility tested with LethalHUD.
Hide clock from HUD
- If enabled, hides the clock from the HUD.
Hide chat from HUD
- If true, hides the chat from the HUD.
Warning: Remains hidden even if you type in it.
Hide compass from HUD
- If enabled, hides the compass from the HUD.
Hide weight from HUD
- If enabled, hides the weight from the HUD.
Reposition hands full text
- If true, enables repositioning of the hands full text.
Previews/Presets
Vanilla/Default
POSITION: X:-0.0115, Y:-202.1255, Z:24.8279
ROTATION: X:0, Y:0, Z:0
SCALE: X:1.7248, Y:1.7248, Z:1.7248
ALPHA: 1
Below inventory
POSITION: X:0, Y:-262.6901, Z:24.8253
ROTATION: X:0, Y:0, Z:0
SCALE: X:1.7248, Y:1.7248, Z:1.7248
ALPHA: 1
Above inventory
POSITION: X:0, Y:-153.6261, Z:24.8253
ROTATION: X:0, Y:0, Z:0
SCALE: X:1.7248, Y:1.7248, Z:1.7248
ALPHA: 1
Top of screen
POSITION: X:0, Y:230.464, Z:24.8253
ROTATION: X:0, Y:0, Z:0
SCALE: X:1.7248, Y:1.7248, Z:1.7248
ALPHA: 1
Above vanilla stamina/health UI
POSITION: X:-327.2649, Y:216.0129, Z:24.8253
ROTATION: X:0, Y:0, Z:0
SCALE: 1.4248 1.4248 1.7248
ALPHA: 1
Below chat
POSITION: X:-343.9384, Y:-248.2916, Z:24.8253
ROTATION: X:0, Y:0, Z:4.3
SCALE: X:1.7248, Y:1.7248, Z:1.7248
ALPHA: 0.366
Above tooltips
POSITION: X:377.8974, Y:205.0974, Z:24.8253
ROTATION: X:0, Y:16.8352, Z:0
SCALE: X:1.2, Y:1.2, Z:1.7248
ALPHA: 1
Reposition inventory slots
- If true, enables repositioning of the inventory.
Previews/Presets
Vanilla/Default
POSITION: X:87, Y:-124.125, Z:30.0001
Lower
POSITION: X:87, Y:-152.6589, Z:30.0001
Hide HUD at terminal
- If true, hides the HUD whilst at the terminal.
Enable condensation on visor during flooded
- If true, shows helmet condensation during Flooded weather.
Flooded is missing a visor overlay called helmet condensation, which is present during rainy or stormy weather if you look up in the rain.
Move main menu image down
- If true, shifts the main menu image down by 20 on the Y axis.
This tweak exists due to the menu image being pushed to the very top of the screen under certain conditions, only for use with other mods that edit the main menu.
Fix quit game highlight colours
- If true, changes the green highlights and corners of the in-game quit menu to be highlighted orange like the rest of the game.
Hide control tips from HUD
- If true, hides the control tip labels (top right of HUD).
Customise control tip item name
- If true, enables replacing of item control tip text.
This was originally created to change the control tip text to match the scan node texts, but now you can just make it anything you want instead. Check the config for more info on how to use this.
This also toggles a fix for stun grenade and homemade flashbang control tips changing unexpectedly.
Visuals
Disable film grain effect globally
- If true, attempts to globally disable film grain where it may be present.
Disable helmet light shadow
- If true, disables helmet light shadow casting for the local player only. Very useful for modded flashlights with very high intensities.
Warning: As a side effect of this tweak, shining your flashlight when pocketed onto other players, enemies, items and furnitures causes them to have no shadow ONLY from the helmet light.
Compatibility tested with most modded flashlights and compatability with GeneralImprovements has been added.
Preview Images
Disable flashlight shadow
- If true, disables flashlight shadow casting for the local player only. Affects flashlights in your hand rather than helmet lights, can be paired with helmet light one.
Keep dropped flashlight shadows
- Keeps shadows enabled for flashlights dropped on the ground. Requires 'Disable flashlight shadow' to be set to true in order to disable this.
Disable item inspection
- If true, disables the ability to inspect items in your hand.
This won't disable the "Inspect Item: [Z]" tool tip that shows on some items at the top right on the HUD, I honestly have no idea what mod causes it to show up to begin with.
Enable LOD bias override
- If true, enables custom LOD distance.
This exists to prevent the visible pop-in to your liking. Increasing this will decrease performance.
Other Mods
Hide and mute DawnLib achievement popups
- If true, hides DawnLib's achievement popups and sounds.
This shouldn't disturb earning achievements as far as I've tested.
Fix FairAI quicksand error spam
- If true, stops FairAI's quicksand error spam.
Fix MoreBlood footprint smearing
- If true, enables fix for MoreBlood's footprint smearing.
Hide MoreCompany main menu button
- If true, hides the MoreCompany cosmetic button in the main menu.
This does not disable cosmetics and the menu can still be accessed in-game via the pause menu.
Hide MoreCompany crew count in create lobby menu
- If true, hides the MoreCompany crew count in the create lobby menu.
Change MoreCompany cosmetic button icon to orange
- If true, changes the MoreCompany cosmetic button in the pause menu from green to orange.
Hide legacy control button inside control settings
- If true, hide legacy control button inside control settings. Requires LethalCompany InputUtils to be installed.
Hide LethalConfig main menu button
- If true, hides LethalConfig's button in the main menu.
This does not disable LethalConfig and the menu can still be accessed in-game via the pause menu.
Enable GeneralImprovements lightning warning fixes
- If true, scales GeneralImprovements lightning warning to HotbarPlus number of slots and size. Requires HotbarPlus and GeneralImprovements to be installed. Also requires lightning UI to be enabled under the GeneralImprovements config.
- Fixes lightning UI animation appearing over pause menu
- Fixes lightning UI animation appearing permanently when entering the facility
- Fixes lightning static audio continuing to play when entering the facility
- Added compatibility with LethalThing's Utility Belt
Enable Utility Belt UI alignment fix
- If true, aligns Utility Belt item slots to the middle for consistency purposes.
Requires LethalThings to be installed.
MZCoMagicShipping crate never respawns
- If true, the magic crate does not respawn and is single use only.
Requires MZCoMagicShipping to be installed.
Prevent softlock from disabled watcher
- If true, fixes the softlock when launching the ship when the watcher is disabled.
Requires Diversity to be installed and the watcher to be disabled.
Enable pocket rooms teleport fix
- If true, prevent rapid re-entry teleporting of all players into pocket rooms.
Requires Pocket Rooms MelanieMelicious to be installed.
EladsHUD
Reorganise EladsHUD
- If true, moves InsanityDisplay's percentage down to be in line with Stamina and Oxygen. Requires InsanityDisplay and Oxygen to be installed and configured accordingly.
Preview Images
Fix stamina bar 10% cap
- If true, fixes stamina bar being unable to deplete to 0% properly.
Disable stamina notch
- If true, hides the notch on the stamina bar that's present during stamina drain.
Hide weight
- If true, hides weight UI.
Trigger health bar popup on heal
- If true, will show health bar when health increases as well rather than when only decreasing.
Autohide stamina/oxygen/insanity bar
- If true, automatically hides stamina/Oxygen/Insanity bar when at configured value for a period of time.
- Configurable time until fade
- Configurable number/percentage visibility
- Configurable starting percentage before fading timer starts (not done for insanity bar)
All bars have the following config options:
Hide percentage dividers
- If true, hides the percentage divider UI elements. These are the small dots between each percent number. Requires Oxygen to be installed.
Experimental
Destroy object throwing collider calculation errors
- This is an attempt at a bandaid fix that is untested and could cause a minor desync. Better than falling out of the world though, lol.
Example of error
Known issues
- The ghosting dropship item issue can persist. It is still being investigated, right now the only confirmation about this is that it is NOT present in vanilla - so another mod is causing it. I have yet to narrow this down to what mod, though...
Future plans (hopefully)
- Fix ghosting dropship items
- Screenshot previews due to how ambiguous some of these configs sound and also probably restructure it completely
- Curse of embrion patch + sound
- Facility meltdown interior blacklist
Credits
Sniper1.1 for pointing me in the right direction in regards to flashlights and their shadows.
Moroxide for being able to click fast enough during testing for the ghosting dropshit items (I can't)
zeeblo lite's very useful modding tutorial.
ChatGPT for answering so many questions about C# that it would drive any human insane and helping me nagivate ILSpy.