UnlockOnStart

Fully configurable mod for unlocking ship upgrades/items on new runs. Working on v50.

Installation

Copy UnlockOnStart.dll to your BepInEx plugins folder.

- or -

Install via r2modman.

Features

This mod gives you the ability to start game with:

  • Teleporter
  • Inverse teleporter
  • Loud horn
  • Signal translator
  • Green, hazmat and pajama suits

You can also configure how many items to spawn and which decorations to unlock (including, but not limited to):

  • Flashlights
  • Pro-flashlights
  • Walkie-talkies
  • Lockpickers
  • Extension Ladders
  • Radar boosters
  • Spray paints
  • Shovels
  • Stun grenades
  • Zap guns

You can also define how much money to start with.

Configuration

This mod creates its config entries in BepInEx/config/UnlockOnStart.cfg file:

  • Decorations - list of decorations to unlock on start.
  • General - general settings.
  • Items - list of items to spawn on start.
  • Teleporter/Inverse Teleporter - teleporter settings.
  • Money - money settings.
  • Suits - suits settings.
  • Ship Upgrades - ship upgrades settings.

License

This project is licensed under MIT License.

Credits

This project uses LethalCompanyTemplate, licensed under MIT License.

Thanks to:

from which i got the idea for this mod.

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