KillableEnemies

KillableEnemies is an API and Mod allowing the deaths of invulnerable enemies.

Notes

I haven't made a single animation, the enemies will just despawn but there are events you can hook into yourself to add in sounds and whatnot. At the very least, I will have the enemies ragdoll eventually.

Changelog

0.1.1

  • [Bug Fix] Don't register killable data if not defined in config (you could kill disabled enemies)

0.1.1

  • [QOL] Add reference to KillableEnemy object in events.

0.1.0

  • [Feature] Config options to modify damage and invulnerability of all invulnerable enemies.
  • [Feature] Easy to hook into API, cancelable damage and kill events

Dependencies

  • LethalConfig

Usage

Open the settings menu with ESC and edit it through the Mod Config button. For API usage, visit the Git link.

Contributing

Feel free to contribute. If it improves the system, I'm more than happy to implement your changes.

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