Lethal Company

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rectorado-Kenjis_Moons_Taldor_Saga-1.0.9
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"Welcome to Taldor Industries! Your contributions will help us make the future a better place!"

Taldor Saga is a moon pack with lore bites that unravels what this mysterious enterprise was up to.

This pack contains a total of 4 moons, 3 moons are available from the start while the last one is a secret one (you need a secret word to route there), it also features story logs on each one that will help you get the secret word!

There are 3 story logs per moon (including the secret one).

FAQ

[Click here to expand] How can I get to the secret location?
You need to find the route password and put it in the terminal to route there! There are clues in the Story Logs and around the map, keep an eye on those.

How can I read the logs?
Type "sigurd" in the terminal and you'll see a list of the available logs you have, typing "VIEW <part of the name>" you'll be able to read it.

I typed the name of the secret location but I can only see the weather forecast/interior chances, did I do something wrong?
To route to the secret location you need a secret route word, the location's name will not route there by itself!

I have a code but I don't know what to do with it!
To route to the secret location you'll need to type the secret route password in the terminal, just like if you were routing to a moon. If it doesn't work maybe you don't have it yet, check the storylogs for clues!

I find all of this a bit difficult, couldn't you make it like how Wesley's Moons does it?
Yes and no, at first I didn't know how to do it so I designed it around having a tiny puzzle to get to it. Now, having a slight idea on how to do it, implementing that system right now would be a bit complicated. I don't discard updating it to that system in the future.

Will the secret location have a standalone version?
Yes, at a later date. The standalone version will not have the secret route password requirement.

1.0.0 Trailer

Trailer


476-Taldor

"Greed drives us crazy, makes us gamble with things bigger than what we bargain for, pushing to the stars and beyond. And when playing god isn't enough it makes us wonder... where's the limit?"

476-Taldor is a lush and humid exoplanet with vast lakes were territorial creatures lurk, a vanilla flavoured planet that used to be the base of operations for Taldor Industries, now just a few cities remain where the long lost relatives of former workers still live. Even with the facilities no longer working, the rogue security robots and local fauna may kill your quota short. Taldor is a 0 cost moon that aims to be a mid-tier moon.


Moon details POPULATION: Minimal, in major cities.

CONDITIONS: Abandoned industrial complex, weathered by time.

FAUNA: Very humid ecosystem that encourages territorial behaviour from some aggressive lifeforms.

HISTORY: This exoplanet was colonized and later used as the base of opperations for Taldor Industries, now just a few cities remain with the long lost relatives of former workers. What was done in this facility is unknown for the moment.

Images

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Disclamer

This moon has a gimmick that may break some functionalities in custom interiors. Since I am not able to test every single one of them, if you notice gamebreaking behaviour in a certain interior please let me know (It shouldn't be common). You can disable this gimmick in the configuration.

For now the interior that has it's main gameplay feature broken is LC_Office. (You may want to blacklist this interior for this moon if playing with the gimmick activated)


84-Ascension

"I can't believe it... signals... from... Wait, that's impossible... No one has talked about that place in centuries..."

84-Ascension is a cold, mountainous and dangerous moon that, despite those conditions, grew to be one of the most populated in the system so far. Be careful, the creatures tend to go out at night.
Ascension is a 300 cost moon that aims to be a S tier moon.


Moon details POPULATION: Abundant.

CONDITIONS: Cold and dry. Heavily mountainous area.

FAUNA: Dangerous lifeforms take refuge on top of the mountain ranges.

HISTORY: Despite the cold weather and dangerous mountainous areas, this exoplanet grew to be one of the most populated in the system so far. Since it's rich with rare minerals and fossils, numerous research facilities were built on top of the mountain ranges to study them. Most are abandoned by now.

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13-Dejection

"I still see my hometown in my dreams, I promised I'd go back someday... But I never did."

13-Dejection is a lush and foggy forest moon that once had highly populated cities, now it's nothing more than abandoned buildings and streets. The roads seem to be the safest path. Dejection is a 150 cost moon that aims to be an A tier moon.


Moon details POPULATION: None.
CONDITIONS: Deserted. Some buildings are still in one piece.
FAUNA: Abundant, dangerous at night.
HISTORY: What once was a rich urban exoplanet, now it's not more than abandoned buildings and streets. The main reason for this being it's strategic position and growing tensions around it, the exoplanet was tagged as "Neutral Zone" and to avoid risks everyone was evacuated out of it. Most of the people living here were relocated to 84-Ascension.

Images

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Please if you want to contact me with some feedback, bugs or suggestions my discord is isma_kenji. You can also find this mod's thread in the Lethal Company Modding Discord server.


Credits:

Kenji: ME! I've been here the whole time.

Beaniebe: helped tons, gave me tips, resources and feedback. They also smell fantastic.

GenericGMD: they also helped a lot and endured my constant pester.

s1ckboy: showed me the wonders of JLL.

Wesley: gave me a few tips and helped with animation stuff.

sniper1.1: they helped me optimize and get shit done!

Robi, xuxiaolan: they helped me with navmesh related stuffs!

Jacob: Creating JLL

IamBatby: Creating LLL


Ko-Fi

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