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Last Updated
4 months ago
First Uploaded
4 months ago
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84
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0
Size
352KB
Dependency string
Yukikaco-MuteSound-0.1.5
Dependants

Categories

MuteSound

Feature

  • Mute or replace certain sound names in the game.
  • For example, you can mute the "CharSFX_Lotus_Revive" sound and leave the "IntSFX_LotusClose" sound intact. This allows you to mute specific sounds while keeping others.

Tutorial: Mod Installation and Sound Configuration

1. Install Mod

  • After installing the mod, start the game.
  • The mod will generate two files in the BepInEx\config directory:
    • muteSoundNames.json
    • replaceSoundNames.json

2. muteSoundNames.json

The muteSoundNames.json file contains a list of sound names to be muted. Here's an example of how the file should look: Player_SFX_Dash is dash Player_SFX_ReflectMove is parry sound use Toast Sound Name to get sound name

[
  "Player_SFX_Dash",
  "Player_SFX_ReflectMove"
]

3. replaceSoundNames.json support mp3 wav

The replaceSoundNames.json

{
  "Player_SFX_Dash": "E:\\Download\\sound1.mp3",
  "Player_SFX_ReflectMove": "E:\\Download\\sound2.mp3"
}

or you can put file in BepInEx\config

{
  "Player_SFX_Dash": "sound1.mp3",
  "Player_SFX_ReflectMove": "sound2.mp3"
}
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