
StableThirdPersonCamera
Adds a stabilized third person camera to Peak to make the game playable for folks with sensitive tum tums.Details
Stable Third Person Camera
From the same guy who brought you Another Crab's Treasure's very cool and normal camera: It's a wonky third-person camera for PEAK!! Based on linkoid's stabilization code, extended to keep the camera in third person all the time.
Press N (configurable) to toggle the camera on/off in-game.
Video of mod in action here: https://bsky.app/profile/leftout.itch.io/post/3lvockypip227
Configuration
- Mostly you can just turn it on and off. Note that once you turn it ON, the first-person camera will be in a partially broken state even if you turn it off again. You'll need to start a new run with it OFF to restore the original camera
Known Issues
- Throwing is weird in third person because it still uses the player's body position (you can temporarily disable 3rd Person for more accurate throwing)
- Binoculars don't work right
- Camera gets jumpy around especially pointy rocks and really narrow spaces
- Text-having objects fly off into infinity when player attempts to read them (they will be broken even if 3rd-person is disabled mid-game)
- Camera seems to be casting a weird little circular shadow
- Player's own backpack doesn't render when wearing on back
- End-game sequence probably looks weird (I haven't beat the game with the mod enabled lol)
Bugs / Contact
Report bugs and feature requests on the repository page here: https://github.com/mrpropellers/Peak.StableThirdPersonCamera/issues or yell at me on bsky: https://bsky.app/profile/leftout.itch.io (I will probably tell you to go make an issue on github) If there is something you really think needs to be addressed, including a video of the problem is the best way to get it prioritized.