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Last Updated
5 days ago
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5 days ago
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Dependency string
LeftOut-StableThirdPersonCamera-0.1.6
Dependants

Stable Third Person Camera

From the same guy who brought you Another Crab's Treasure's very cool and normal camera: It's a wonky third-person camera for PEAK!! Based on linkoid's stabilization code, extended to keep the camera in third person all the time.

Press N (configurable) to toggle the camera on/off in-game.

Video of mod in action here: https://bsky.app/profile/leftout.itch.io/post/3lvockypip227

Configuration

  • Mostly you can just turn it on and off. Note that once you turn it ON, the first-person camera will be in a partially broken state even if you turn it off again. You'll need to start a new run with it OFF to restore the original camera

Known Issues

  • Throwing is weird in third person because it still uses the player's body position (you can temporarily disable 3rd Person for more accurate throwing)
  • Binoculars don't work right
  • Camera gets jumpy around especially pointy rocks and really narrow spaces
  • Text-having objects fly off into infinity when player attempts to read them (they will be broken even if 3rd-person is disabled mid-game)
  • Camera seems to be casting a weird little circular shadow
  • Player's own backpack doesn't render when wearing on back
  • End-game sequence probably looks weird (I haven't beat the game with the mod enabled lol)

Bugs / Contact

Report bugs and feature requests on the repository page here: https://github.com/mrpropellers/Peak.StableThirdPersonCamera/issues or yell at me on bsky: https://bsky.app/profile/leftout.itch.io (I will probably tell you to go make an issue on github) If there is something you really think needs to be addressed, including a video of the problem is the best way to get it prioritized.

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