
Plane Crash Passports
Still have a passport after the plane crash AND throw or drop it! Good for use with my Quick Restart modDetails
Plane Crash Passports
Author: tony4twenty
Version: 1.0.2
Requires: [BepInEx]
No longer will your passport dissapear from your pocket after the plane crash!
If you ONLY want the drop the passport part of this mod and not the ability to have passports after the plane crash synq created one before I made this mod :D you can find it here INoWantPassport
Features
-
🎫 Automatic spawn after crash
After awaking from the plane crash, you still have a passport and you hold it in your hands clutching it because of how important it is to you lol. -
🧻 Drop or throw your passport
Passport items are no longer permanently stuck in your inventory — you can now freely drop or throw them. Similar to INoWantPassport by synq
Why this mod?
By default, players spawn with a passport at the Airport, which is removed after you leave the airport. So if you have my other mod Quick Restart, you can still customize your player after quick restarts since you avoid the airport ALMOST entirely.
Installation
- Install BepInEx for PEAK.
- Download this mod from Thunderstore.
- Place the
.dll
in yourBepInEx/plugins
folder. - Launch the game! 🔥or just use the thunderstore mod manager🔥
🔧 Config Options:
Setting | Description | Default |
---|---|---|
PassportSpawnDelay |
Delay (in seconds) for the passport to appear in your hands after plane crash | 5 |
Developer Notes
- Scene detection is handled via
SceneManager.GetActiveScene().name == "Airport"
. - Reflection is used to call the internal
SpawnItemInHand
method. - Object lookup enables
canDrop
andcanThrow
on the "Passport" prefab. - Spawning only begins once the local player is confirmed spawned and the current scene is not the airport.
Credits
- Author tony4twenty
Questions/Concerns/Bug Reports etc
- Head over to the Peak Modding Discord where you can find a post about this mod in mod-releases!