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yesterday
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yesterday
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tony4twenty-Useable_Dynamite-1.0.1
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๐Ÿงจ Dynamite Baby!

Dynamite is a current unimplemented item that is only obtainable by mods! Even with those mods they will be prelit and just explode after 5 seconds which led to my previous mod Trapped Luggage. Now with this mod you can actually hold onto the dynamite and carry it like normal. Its not perfect but close enough to what I imagine the fully implemented item will be like. Pair it with the Trapped Luggage mod to spawn dynamite in luggage and this mod to obtain the item and carry it around for whatever use you may come up with!

The new Mesa update comes out soon so Im sorry for not getting this done sooner as I assume the dynamite item will release for this new biome.

Come to the PEAK Modding Discord and find the post about this mod in #mod-releases to discuss anything :D

Mod SHOULD NOT WORK if the host of the lobby doesnt have the mod. This is to prevent people in lobbys with trapped luggage from jsut grabbing dynamite to not only obtain the item but avoid having to run away from the explosion.

**

๐Ÿ”ง Features

  • Dynamite fuse suppression when held or stored in the backpack, preventing premature detonation.
  • Full multiplayer support โ€” works consistently across clients when the host has the mod.
  • Ability to light and hold dynamite with a live fuse that will explode in your hands if not thrown in time.
  • Pocketing a lit dynamite cancels the fuse safely without erasing the item.
  • Removes all fuse-related SFX/VFX for both local and remote players when fuse is suppressed.
  • Proper cleanup after explosions to prevent bugged inventory items with 0-second fuses.
  • Optimized checks and coroutines for performance and minimal overhead.

๐Ÿ“ฆ Installation

  1. Download via Thunderstore
  2. Place the .dll file in: /PEAK/BepInEx/plugins/

๐Ÿ”ฅ or use the thunderstore mod manager app ๐Ÿ”ฅ

๐Ÿ‘จโ€๐Ÿณ Credits

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