R.E.P.O.

Details

Last Updated
3 weeks ago
First Uploaded
3 weeks ago
Downloads
10K
Likes
1
Size
20MB
Dependency string
Omniscye-Black_Phone_2_Mod-1.0.3
Dependants

Black Phone 2 Mod

The phone is ringing again… will you dare to answer? Black Phone 2, in Theaters on October 17th, is coming to drag you back into the nightmare! Finn is haunted, Gwen’s visions are darker than ever, and The Grabber isn’t finished. The terrifying story continues on the big screen and in the Black Phone 2 R.E.P.O Mod, where haunted calls twist your mind and only destroying The Grabber’s masks can break the curse. The Black Phone 2 R.E.P.O mod is a fan-made creation and inspired by the movie. The mod is not official game content nor are they associated with the game developers and publishers.

What this mod does

The Black Phone 2 Mod adds haunted phones into your runs. The phones ring at random and tempt you to answer by pressing E near it. When you pick one up, strange visual effects twist your screen, whispers creep in, and nearby paintings can transform into the Grabber’s masks. The Grabber himself has also been added as an enemy, waiting for his chance to appear.

Controls

Press E to answer the Black Phone when near it.

Visuals

Mod Visual 1
Mod Visual 2
Mod Visual 3

Technical Rundown

This mod introduces two core systems.

The Black Phone

Press E to answer the Black Phone. Phones are procedurally spawned at level points using REPO’s LevelGenerator. Placement logic includes wall snapping, ground alignment, and fallbacks if a suitable anchor cannot be found. Phones ring only when they are interactable, and once answered, they trigger FX profiles and sounds. The phone system also corrupts the environment by transforming nearby paintings into cursed Grabber masks.

The Grabber Enemy

The Grabber has been added as a new threat, in a very R.E.P.O way.

Randomized FX Profiles

Each answered call applies one random effect profile.

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