
Bowling
Adds a Bowling level to play solo or with friends.Details
Bowling – A Multiplayer Mini-Game Map for R.E.P.O.
Bowling is a fun and chaotic bowling mini-game map for R.E.P.O., where you throw physics-based balls at pins to rack up scores over 10 frames. Aim high to avoid penalties and grab rewards… if your throws don't fizzle.
🌀 Features
- A multiplayer-focused mini-game level, works solo or with friends
- Works on all difficulties
- Photon.Pun networking for synced multiplayer throws and scores
- Includes standard bowling mechanics with strikes, spares, and frame tracking
- Greedy Vending Machine: Interact once for a warning from the REPO SemiBot behind glass (audio and animation). Press again, and it kills all players.
- Score-based outcomes: Under 50 total? Penalty hits everyone. 50+? Reward spawns.
- Auto-resets for weak throws and timeouts
- Physics-based ball and pins for natural rolls and falls
🚧 Game Breakdown
- Setup: Grab the ball and throw it down the lane at 10 pins. Physics make it roll realistically.
- Scoring: 10 frames, 2 throws each (unless strike). Pins tip if angled over 30 degrees. Scores show on screen per throw and frame.
- Resets: Ball resets after 3 seconds if it stops early (velocity <0.05 after starting point) or reaches the end. Pins hide for second throws, reset after frames.
- End Game: Total under 50 triggers HurtCollider penalty (full health loss for all). 50+ spawns reward prefab (black ball to extract and leave). Game loops for more rounds if you want more loot and to risk it!
- Randomness: I added some randomness - Sometimes that game hates you and will fake spawn the ball back - Leading to a nice 0 frame score. You are welcome.
🤖 Notes
- Multiplayer ready via Photon—host runs checks, all see synced scores/resets.
- IGNORE errors—complex setup, but they’re harmless.
📸 Screenshots
Brought to you by Omniscye
Thanks to M1r0 and Hann for helping me test multiplayer 10000X.