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Last Updated
3 weeks ago
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3 weeks ago
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Dependency string
PxntxrezStudio-MonsterScaler-1.0.0
Dependants

⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️

This mod is ONLY required for the host in multiplayer games.


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MonsterScaler

A comprehensive monster spawning control mod that gives you complete customization over enemy encounters.

Features

  • Global Spawn Toggle - Enable or disable all monster spawning with one setting
  • Multiplier System - Scale total monster count from 1x to 1000x
  • Tier Control - Enable/disable entire difficulty categories (Easy/Medium/Hard)
  • Individual Monster Control - Toggle specific monsters on or off
  • Automatic Config Generation - All monsters are automatically registered in the config file

Installation

  1. Install BepInEx 5.4.21 or higher
  2. Install REPOLib dependency
  3. Extract MonsterScaler into your BepInEx/plugins folder
  4. Launch the game once to generate the config file
  5. Optional: Download REPOConfig to configure the mod directly in-game via the menu
  6. Edit the config at BepInEx/config/com.PxntxrezStudio.monsterscaler.cfg (if not using REPOConfig)

Configuration

The config file is divided into four sections:

General Settings

[General]

## Enable or disable all monster spawning
EnableSpawning = true

## Multiplier for total monster count (1-1000)
MonsterMultiplier = 1

Category Toggles

[Categories]

## Enable/disable Tier 1 (easy) monsters
EnableTier1 = true

## Enable/disable Tier 2 (medium) monsters
EnableTier2 = true

## Enable/disable Tier 3 (hard) monsters
EnableTier3 = true

Individual Monsters

[Monsters]

## Enable/disable each monster individually
MonsterName1 = true
MonsterName2 = true
...

All monsters discovered in the game will automatically appear in this section after your first run.

Usage Examples

Double the challenge

MonsterMultiplier = 2

Remove all easy enemies

EnableTier1 = false

Disable specific monsters

[Monsters]
Jester = false
Bracken = false

Extreme mode (10x monsters, hard only)

MonsterMultiplier = 10
EnableTier1 = false
EnableTier2 = false
EnableTier3 = true

How It Works

MonsterScaler intercepts the game's enemy spawning system and rebuilds the spawn lists based on your configuration. When you change the config, the new settings take effect on the next level load.

The mod only affects spawning when:

  • Setup is complete (all game bundles loaded)
  • You are the host or playing single-player
  • EnableSpawning is set to true

If MonsterScaler encounters an error, it automatically falls back to the game's default spawning behavior.

Compatibility

  • Requires BepInEx 5.4.21+
  • Requires REPOLib
  • Compatible with other modded enemies
  • Should be compatible with most other mods
  • Host must have the mod installed in multiplayer

Troubleshooting

No monsters spawning

  • Check that EnableSpawning = true
  • Verify at least one tier is enabled
  • Make sure some monsters are enabled in the [Monsters] section

Config not generating

  • Launch the game at least once to let the mod discover all monsters
  • Check the BepInEx console for error messages

Changes not taking effect

  • Config changes apply on level load, not mid-game
  • Restart the level or start a new run after changing settings

Credits

Created by PxntxrezStudio

License

  • This mod is provided under the MIT License.
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