
MonsterScaler
Fully customizable monster spawning system. Control spawn rates, enable/disable specific monsters or entire difficulty tiers through an easy-to-use config file.Details
⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️
This mod is ONLY required for the host in multiplayer games.
MonsterScaler
A comprehensive monster spawning control mod that gives you complete customization over enemy encounters.
Features
- Global Spawn Toggle - Enable or disable all monster spawning with one setting
- Multiplier System - Scale total monster count from 1x to 1000x
- Tier Control - Enable/disable entire difficulty categories (Easy/Medium/Hard)
- Individual Monster Control - Toggle specific monsters on or off
- Automatic Config Generation - All monsters are automatically registered in the config file
Installation
- Install BepInEx 5.4.21 or higher
- Install REPOLib dependency
- Extract MonsterScaler into your
BepInEx/pluginsfolder - Launch the game once to generate the config file
- Optional: Download REPOConfig to configure the mod directly in-game via the menu
- Edit the config at
BepInEx/config/com.PxntxrezStudio.monsterscaler.cfg(if not using REPOConfig)
Configuration
The config file is divided into four sections:
General Settings
[General]
## Enable or disable all monster spawning
EnableSpawning = true
## Multiplier for total monster count (1-1000)
MonsterMultiplier = 1
Category Toggles
[Categories]
## Enable/disable Tier 1 (easy) monsters
EnableTier1 = true
## Enable/disable Tier 2 (medium) monsters
EnableTier2 = true
## Enable/disable Tier 3 (hard) monsters
EnableTier3 = true
Individual Monsters
[Monsters]
## Enable/disable each monster individually
MonsterName1 = true
MonsterName2 = true
...
All monsters discovered in the game will automatically appear in this section after your first run.
Usage Examples
Double the challenge
MonsterMultiplier = 2
Remove all easy enemies
EnableTier1 = false
Disable specific monsters
[Monsters]
Jester = false
Bracken = false
Extreme mode (10x monsters, hard only)
MonsterMultiplier = 10
EnableTier1 = false
EnableTier2 = false
EnableTier3 = true
How It Works
MonsterScaler intercepts the game's enemy spawning system and rebuilds the spawn lists based on your configuration. When you change the config, the new settings take effect on the next level load.
The mod only affects spawning when:
- Setup is complete (all game bundles loaded)
- You are the host or playing single-player
- EnableSpawning is set to true
If MonsterScaler encounters an error, it automatically falls back to the game's default spawning behavior.
Compatibility
- Requires BepInEx 5.4.21+
- Requires REPOLib
- Compatible with other modded enemies
- Should be compatible with most other mods
- Host must have the mod installed in multiplayer
Troubleshooting
No monsters spawning
- Check that
EnableSpawning = true - Verify at least one tier is enabled
- Make sure some monsters are enabled in the
[Monsters]section
Config not generating
- Launch the game at least once to let the mod discover all monsters
- Check the BepInEx console for error messages
Changes not taking effect
- Config changes apply on level load, not mid-game
- Restart the level or start a new run after changing settings
Credits
Created by PxntxrezStudio
License
- This mod is provided under the MIT License.
