R.E.P.O.

Details

Last Updated
2 weeks ago
First Uploaded
2 weeks ago
Downloads
4.8K
Likes
5
Size
232KB
Dependency string
s1ckboy-MoreEyes-1.0.0
Dependants

MoreEyes

MoreEyes is a mod for R.E.P.O that expands character eye customization.
This is an API that lets modders create custom irises and pupils, but also includes a basic package.


✨ Features

  • Custom Menu

    • Select irises and pupils for left and right eyes independently.
    • Color each eye separately.
    • Zoom in/out on your player avatar.
    • Accessible from Main Menu, Lobby Menu, and Escape Menu.
    • Change your eye selections mid-game.
    • Menu text uses your chosen player’s color with a gradient shift (darker for bright colors, brighter for dark colors).
    • Color sliders use a complementary color.
  • Configuration Options

    • Menu prefix display: Always, Duplicates, Never.
    • Alphabetical sorting: None, Name Only, Mod Name Only, Mod Name & Name.
    • Auto-scroll speed: Horizontally scrolls text (useful when prefix is present).
    • Client log level: Standard, Debug, Warnings Only.
    • Generated config: Toggle pupil/iris pairs per mod (supports left/right selections or individual toggles).
📸 Previews








📚 For Developers

Want to make your own iris or pupil mods?
Check out the MoreEyes SDK for detailed documentation, setup, and examples:

👉 Learn more in the SDK


Known little problems

  • Spamming mousewheel to scroll back and forth to zoom in and out on the playeravatar is a bit iffy, it'll need some more work but its not a big issue
  • On the right pupil's next button > specifically on standard pupil on the first try it'll not do anything, just on the second click, this is a weird small issue - will look into it
  • Interacting with valuables where you eyeselections' sizes are overridden will make them clip thru eyelids, this is something thats a very specific scenario, very small issue but we'd like to fix this as well
  • Disabling eyes but clicking on randomize will still select disabled ones - not a huge issue, will be fixed later

Credits to

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